@startuml
sprite $road [48x48/16] {
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}


!define GOV_ROAD(_alias) ENTITY(rectangle,black,road,_alias,GOV ROAD)
!define GOV_ROAD(_alias, _label) ENTITY(rectangle,black,road,_label, _alias,GOV ROAD)
!define GOV_ROAD(_alias, _label, _shape) ENTITY(_shape,black,road,_label, _alias,GOV ROAD)
!define GOV_ROAD(_alias, _label, _shape, _color) ENTITY(_shape,_color,road,_label, _alias,GOV ROAD)
skinparam folderBackgroundColor<<GOV ROAD>> White
@enduml